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Summary

Name: Lukas Bruess
Date of Birth: 16th October 1991
Nationality: German
Residence: Berlin, Germany


Phone: +49 15231038529
Email: contact@augenrender.com
Portfolio: http://augenrender.com
LinkedIn: https://linkedin.com/in/lukasbruess


Employment History

Invisible Room | 3D Artist & VR Developer                              May 2018 - Feb. 2019

-            3D Modeling
-            PBR Texturing
-            UE4 Blueprint Scripting
-            Unity C# Scripting
-            Game Design
-            VR/AR Game & Application Development (Mobile & High-End)

Freelance| 3D Artist & VR Developer                                           Nov. 2017 - May 2018

-            VR/AR Game & Application Development (Mobile & High-End)
-            AR Application Development Workshops at FH Münster
-            Consulting for BFU AG Koblenz
-            Creation & Optimization of Photogrammetry scans

Jan Radon Software Engineering | 3D Artist & VR Developer   Aug. 2016 - Nov. 2017

-            3D Modeling
-            PBR Texturing
-            Asset Creation & Engine Integration
-            UE4 Blueprint Scripting
-            Unity C# Scripting
-            VR/AR Application Development  (Mobile & High-End)
-            VR/AR UX
-            VR Architecture Visualization

Hochschule Darmstadt | Student Tutor                                    Apr. 2015 - Mar. 2016

-             Teaching basic Modeling and Rendering Principles


Project History

AmorVR | Invisible Room (VR Arcade Game)                                              Nov. 2018 - Jan. 2019

-            Environment Modeling
-            Engine Implementation
-            Unity C# Scripting


Berliner Festspiele: Parallelwelten | Invisible Room                     Aug. 2018 - Oct. 2018

-            Concept Development
-            3D Modelling
-            Engine Implementation
-            Unity C# Scripting
-            VR UX


Hänsel & Gretel | Invisible Room (Game Environment)                 Jun. 2018 - Aug. 2018
-            Environment Modelling
-            Engine Implementation
-            Level Design


RAW | Invisible Room (Berlin themed Map for King Spray Graffiti VR)    Mar. 2018 - May 2018

-            Environment Modelling
-            PBR Texturing
-            Engine Implementation


VR Meditation | Freelance Project (Guided Mobile VR Meditation)         Jan. 2018 - Apr. 2018

-            Concept Development
-            Level Design
-            UE4 Blueprint Scripting

CatwalkVR | Freelance Project (High-End VR Fashion Show)                      Dec. 2018 - Mar. 2018

-            Concept Development
-            3D Modelling
-            PBR Texturing
-            Engine Implementation
-            UE4 Blueprint Scripting
-            Realtime Simulated Outfits


VR Archviz Office Demo | JRSE (VR Architecture Visualization)                 Oct. 2017 - Nov. 2017

-            Concept Development
-            3D Modelling
-            PBR Texturing
-            Engine Implementation
-            User Testing


VAWM | JRSE (VR Warehouse Management)                                Aug. 2016 - Oct. 2017

-            Concept Development
-            3D Modelling
-            PBR Texturing
-            UE4 Blueprint Scripting
-            VR UX


Education History:

Hochschule Darmstadt | University of Applied Sciences          Oct. 2012 - Mar. 2016

Bachelor of Arts, Animation & Game (Grade 1,8)


Technical Skills: 

-             Maya
-             Blender
-             3dsMax
-             Substance Painter
-             Substance Designer

-             Unity C# Scripting
-             UE4 Blueprint Scripting

-             Unreal 4 Engine
-             Unity
-             Cry Engine
-             Source Engine

-             Vray
-             Renderman

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